Although we don't have full technical specs for the Nintendo Switch, but as per rumours prior to its reveal we do know that the console-tablet hybrid is powered by NVIDIA tech. And judging by NVIDIA's announcement, it sounds like just about everything under the hood (or screen) has been developed by NVIDIA -- working closely with Nintendo.
The development encompassed 500 man-years of effort across every facet of creating a new gaming platform: algorithms, computer architecture, system design, system software, APIs, game engines and peripherals. They all had to be rethought and redesigned for Nintendo to deliver the best experience for gamers, whether they’re in the living room or on the move.
Even without technical specs, it sounds like the Switch will run on a next-generation version of the Tegra processor. An already impressive bit of technology that in a newer more powerful version could mean some impressive tablet performance for the Switch. With a custom Tegra processor, apparently based on "the same architecture as the world’s top-performing GeForce gaming graphics cards", the partnership extends well beyond Nintendo simply finding the right hardware manufacturer for the GPU/CPU. The Nintendo Switch not only has stuff like its own physics engine and custom libraries created by NVIDIA, but also the development tools.
The Nintendo Switch’s gaming experience is also supported by fully custom software, including a revamped physics engine, new libraries, advanced game tools and libraries. NVIDIA additionally created new gaming APIs to fully harness this performance. The newest API, NVN, was built specifically to bring lightweight, fast gaming to the masses.
This points to a very interesting partnership between NVIDIA and Nintendo, as both companies have in the past tried to bridge the gap between tablet and gaming console with varying levels of success -- as seen with the NVIDIA Shield and the Nintendo Wii U. In joining forces, and with mobile technology advancing at such a rate that something like a GeForce GTX 1080 can live inside a laptop, perhaps the Nintendo Switch will live up to its promise.
Since the release of Super Mario Galaxy on the Nintendo Wii, fans have been waiting patiently for a new real-deal HD Mario 64 style game. Sure, the Wii U can do HD and it has Super Mario Bros 3D World and New Super Mario Bros U and Super Mario Maker. Plus when we stop to think about it, Mario everywhere really. But we haven't seen a true 3D platformer Mario game from Nintendo in a while, not since the just about perfect Super Mario Galaxy 2. And the Nintendo Switch reveal gave us a glimpse of just that. And we're excited to see more.
How do we know it's a new Mario 3D platformer? Well, when we see it for the first time at the 2:10 mark in the Nintendo Switch ad below Mario does the triple-jump first seen in Super Mario 64. And by showcasing that iconic jump move Nintendo is basically telling us that, yes, a new HD Super Mario game is coming. And it'll be a 3D platformer. The footage we see only goes for a few seconds, but already we can see that it will feature themed levels, classic platforming, and the man himself -- Super Mario.
A lot of people have been digging DOOM's campaign this year, as it seemed to find that sweet spot between classic old-school action with a dash of modern sheen and controls. Since its release DOOM has seen a number of free updates, but as they've been mainly on the multiplayer side of things many have been waiting patiently for some more campaign action. With Arcade Mode that wait ends, as it introduces a Score Attack system that rewards players for playing the game the way it's meant to be played. Fast and brutal.
Arcade Mode comes as part for Free Update 4 for DOOM, an update that also brings classic '90s DOOM titles and other stuff to SnapMap.
Play every level with all guns, Runes and equipment upgrades fully unlocked. Customize your DOOM Marine's gear, guns and Praetor suit before each run to see what combinations will give you an edge. Compete against friends and players worldwide for the highest score by attacking demons quickly, avoiding their attacks and grabbing multipliers along the way. This is a perfect opportunity to replay one of the best single-player FPS experiences of 2016, and for the speed runners out there to make their mark.
So, Nintendo has played its hand and revealed the old switcheroo. As in, the Nintendo Switch, formerly Project: Nintendo NX, and it looks very promising. Overnight a video showcasing the new portable home-console was released and featured a number of standout elements, while Nintendo also released a stack of official information.
Namely, The Legend of Zelda: Breath of the Wild is the console's flagship title, but also featuring what is likely The Elder Scrolls V: Skyrim Special Edition and NBA 2K17 in the video gave a glimpse that The Big N might finally be back in the third-party title support camp. And right out of the gate they have a large list of supporting companies in tow:
In addition to providing single-player and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.
At home, Nintendo Switch rests in the Nintendo Switch dock that connects the console to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting the Nintendo Switch console from the dock, it will instantly transition to handheld mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on a train, in a car, or to a friend’s apartment.
Gaming springs into action by removing detachable Joy-Con controllers from either side of the Nintendo Switch console. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con controllers can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch consoles together to enjoy local multiplayer face-to-face competition.
“I hope this first glimpse at Nintendo Switch has made our fans as excited as we are, and has captured their imagination with the possibilities and freedom of play it offers,” said Kamon Yoshimura, Managing Director of Nintendo Australia.
Developers can design their games supporting a variety of play styles which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:
Activision Publishing, Inc.
ARC SYSTEM WORKS Co.,Ltd.
BANDAI NAMCO Entertainment Inc.
CAPCOM CO., LTD.
CRI Middleware Co., Ltd.
Epic Games Inc.
GRASSHOPPER MANUFACTURE INC．
Gungho Online Entertainment,Inc
INTI CREATES CO., LTD.
KOEI TECMO GAMES CO., LTD.
Konami Digital Entertainment Co., Ltd.
Maximum Games, LLC
Nippon Ichi Software, Inc.
Parity Bit Inc.
RAD Game Tools, Inc.
SEGA Games Co., Ltd.
Silicon Studio Corporation
Spike Chunsoft Co., Ltd.
SQUARE ENIX CO., LTD.
Take-Two Interactive Software, Inc.
Tokyo RPG Factory Co., Ltd.
Unity Technologies, Inc.
Warner Bros. Interactive Entertainment
Web Technology Corp.
Obviously more information is yet to be revealed -- such as the device's battery life, what's the hardware driving it all (Nvidia is involved in this department, apparently), its price-point, how it works with online, what the OS is and what the full list of launch titles will be, but Nintendo is still sticking to the March, 2017 release window so it's likely most of this will be revealed soon.
What are your thoughts on the new machine, and do you think they can pull themselves out of their home console rut, finally?
And here we are. Nintendo Switch! Coming March 2017! An all new console from Nintendo that yep, is a tablet hybrid thing that docks next to a TV or can be taken on the go. And the controller thingies slide out and click together real cool-like. Or, if you have two you can have portable four-player Mario Kart action. Or even, play Skyrim on a plane!
So as the first year in recorded history where there isn't a new Assassin's Creed game coming out, in its place comes the Assassin's Creed movie starring Michael Fassbender. Out this December, a new trailer has been released that delves into the story whilst giving us glimpses at some of the action. Plus, some running and jumping from rooftop to rooftop.
And, it looks pretty good. Now, there's no way to judge the quality of the film based on this trailer alone but it does feature a talented cast both in front of and behind the camera, with Australian director Justin Kurzel at the helm. It evens looks to be quite faithful to the source material with a story that leans as heavily into science fiction as it does historical conspiracies.
Traditionally speaking it's easier to setup a server for online PC gaming than it is for console. Because one is a locked system, and the other is mostly open and allows for a wider variety of hardware configurations. A short while ago we dropped word that EA would be handling the Battlefield 1 Rent-a-Server stuff internally, as to control the quality of what's on offer. On paper that sounds fine, but in a recent post it looks like renting a Battlefield 1 server for the PC version will cost substantially more than one for the PS4 or Xbox One.
The post was made over at the official forum here, and the below prices are in USD.
As you know, Rental Servers for PS4 and Xbox One have gone through EA. Now with Rental Servers going through EA, there’s quite a lot of questions. Let’s answer some now:
And if you're heading to this year's event, you'll probably want to head over there now. This year looks to follow in the footsteps of PAX events of the past with a great and diverse line-up of panels and events covering just about all sides of gaming and geek culture. PAX Australia kicks off in Melbourne on November 4.
Attendees will go hands-on with games and hardware from PlayStation, Microsoft, Nintendo and more. In addition to the Big Three, publishers including Ubisoft and Bandai Namco will exhibit alongside Wizards of the Coast, creators of Magic: The Gathering, and more than 100 independent game developers, including those selected for the Australian Indie Showcase.
PAX attendees can also hear the creators of their favorite games discuss their ground-breaking work. Panels will include a conversation about the world of Dishonored 2 and the creation of new champions in League of Legends, along with Xbox Live director Major Nelson's Opening Storytime Keynote on Friday morning.
Tournaments including the Omegathon, a competition where select PAX attendees clash across a variety of games and ultimately culminates in a live championship match during closing ceremonies, will also keep gamers busy along with the opportunity to participate in a Q&A session with Penny Arcade and PAX founders Mike Krahulik and Jerry Holkins.
"This year's PAX Aus is set to be the biggest yet, with a weekend that gives players hands-on access to this holiday's slate of anticipated titles," Holkins said. "Gaming is a global culture, and for the weekend of PAX Aus, its capital is Melbourne, Australia."
Out February 21 for Xbox One and Windows 10, Halo Wars 2 comes from veteran strategy studio Creative Assembly. In a new behind the scenes video from Microsoft you get a good idea of how it plays, and how the multiplayer looks to be doing things a little differently. In addition to the usual mix of modes, there's something called 'Blitz' which removes all economy from the game. And replaces recruiting and building units with a card-system.
Now, as strange as that sounds, in motion it looks pretty cool. And gives the multiplayer aspect of Halo War 2 a faster-more-arcade like feel to it.
In terms of the campaign the video doesn't really cover that at all (probably due to it being titles 'multiplayer'), but an official post over at Xbox HQ has dropped word that Halo Wars 2 will pick thing up after the events of the first game.
The last time we saw the crew of the UNSC Spirit of Fire in Halo Wars, they were settling in for a long cryosleep on their way home, knowing that with a little luck, they’d make it back to civilized space in one piece. Nearly 30 years later, they’re awakened to a new threat to the Halo universe and find themselves as the one thing standing between hope and annihilation.
The Ark, which was used to create the iconic Halo Rings, will be the primary setting for Halo Wars 2. Keen readers may know that this is the very same installation the Master Chief destroyed in Halo 3. Well, it turns out he only damaged it. Now, enough time has passed that this magnificent Forerunner installation has begun repairing itself. The last time we had a chance to run around this world, it was in the first-person, so it’s exciting that Halo Wars 2 will afford us a new angle from which to do battle.
Tonight! At 1:00am AEDT. Which is an hour before the Red Dead Redemption 2 reveal. As the saying goes, when it rains you get both a Nintendo NX reveal and new Red Dead Redemption trailer. The announcement came via a Tweet from Nintendo of America that simply states, "Be among the first to discover #NX. Watch the Preview Trailer". Ooh, it's going to be a late one tonight.
Our only concern is that it's a preview trailer. Here's hoping Nintendo uses the time to properly sell the concept of its new console as well as showcase what gaming on the NX will look like. After the recent leaks and rumours pointing to a tablet-hybrid from the company, a console that connects to a TV as well as being something you can take on the go, at the very least this time tomorrow we'll be in a position of knowing exactly what the NX is about.
Hot on the heels of Hi-Rez Studios' Paladins entering open beta comes the announcement of a new turn-based strategy game, SMITE Tactics. Born from the studio experimenting with creating their own board-game and god-themed cards, SMITE Tactics looks to take the franchise in an entirely new direction. One where grids, movement, attacks, and strategy are key.
"We’ve always wanted to expand the SMITE universe," said Scott Lussier, Lead Designer on SMITE Tactics. "SMITE has millions of fans worldwide, and with SMITE Tactics, players will get to experience mythological warfare from a whole new perspective, overseeing battles as their favorite gods and goddesses while wielding their signature abilities."
SMITE Tactics will offer 1v1 in addition to adventure modes against the AI. Here's hoping that they use this to add a fair dose of story into the already very rich mix of SMITE characters. Check out the reveal below.
2K and Firaxis Games have released a six-part "How To" video series in preparation for the launch of Civilization VI on Friday. Covering topics like 'How to Choose a Civilization' and 'How to Make Diplomacy Work' these videos also double as a great primer if you're still on the fence about how the game measures up against previous entries.
Check out the first video, How To Choose a Civilization, below. And then head here to go through the full playlist.
Reviewing an MMO is not an easy task, which is why Glen Gugliotti has taken up the review mount for World of Warcraft: Legion. And after spending countless hours questing, leveling, obtaining rare items of various colour, shine, and worth he's come back with part two of his review. And given the whole experience a nice tidy score.
From the review.
Since my first entry I have quested throughout all of the leveling zones and spent a heap of time in the dungeons available to characters that aren’t max level -- and had a great time. I credit this to both the newly introduced Artifact Weapons and the new tagging system. Both of these new introductions to the game have made the act of simply leveling a character quite the enjoyable experience. Credit should also go to the Blizzard team for constructing a top notch looking environment and creating quests that while at their core are the usual MMO fare, are presented in such a way as to not feel like a chore.
Already available for PC, the main selling point of the 'One Tamriel' update is that it removes Alliance restrictions in addition to adding game-wide scaling. Which means that you can quest and travel anywhere you want to. Also, to celebrate the release Bethesda are offering up a "Trip of a Lifetime" Giveaway where playing the game gives you a chance to win a trip to one of the real-world exotic locations that served as inspiration for the in-game exotic locations.
This actually sounds pretty awesome and it's a shame that you can't pick all five!
Grand Prize Destinations – Winners Choose One of the Five:
Elsweyr Package | Kenya & Tanzania: Seek out real-life Khajiit on an African safari as you visit national parks, game reserves, and conservation areas in Kenya and Tanzania.
Skyrim Package | Switzerland: Hunt for dragons amid the snowcapped peaks of the Swiss Alps, exploring the lands of the famed Eiger and Matterhorn.
Black Marsh Package | Peru: Prepare for an Argonian adventure as you explore the natural beauty of the Amazon and ancient ruins of Peru, including the former Inca capital of Cusco and an unforgettable visit to Machu Picchu.
Hammerfell Package | Morocco: Get lost in the deserts of Hammerfell as you discover the mysteries of Morocco, its stunning architecture and ancient mountain villages.
Summerset Isles Package | New Zealand: Prepare for the multisport fun in the adventure capital of the world, paddling a sea kayak on the stunning north coast and hike from glacier to rain forest or raft on a subterranean river.
According to Ubisoft the PC version of Watch Dogs 2 is getting delayed to ensure that specific PC enhancements are there from day one. According to the post over at Ubiblog, "Support for full 4K resolution with Ultra Textures and Extra Details options; an uncapped framerate; and a host of other features and options specifically requested by the Watch Dogs 2 community" are the main reason for the delay. Which means a new release date of November 29.
Alongside the delay, Ubisoft also release the PC requirements for Watch Dogs 2.
Supported OS – Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Video Card - NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
Hard Disk Space - 50 GB
As per the reasoning for the delay it looks like Ubisoft is taking the PC version very seriously, as it will feature the following graphic enhancements in addition to full and customisable keyboard/mouse controls.
Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
No FPS cap
Full SLI/Crossfire support at launch
Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
When it comes to PC's built for gaming, a lot of thought goes into trying to balance the best value for money. Where the money spent is usually quite a bit. But most PC's out there aren't built for high-end gaming, and for those budget entry-level boxes out there Nvidia's new GeForce GTX 1050 and GeForce GTX 1050 Ti looks to bridge some of the gap. Sure there's no way it'll handle VR, but according to Nvidia both cards (with their Pascal architecture) will do well with the current crop of PC titles. Plus, they'll be fun to overclock.
Coming October 25, the GTX 1050 and GTX 1050 Ti are priced at USD $109 and USD $139 respectively. In terms of how it stacks up against Nividia's last entry-level card here are some numbers.
And here's the promo video showcasing that it'll do well with MOBAs and Overwatch.
After two days of teasing its existence comes confirmation from Rockstar Games that Read Dead Redemption 2, and yes that's what it's called, is coming Fall 2017. Which is Spring, aka this time next year. The announcement came via Twitter with a closer look at the seven figures seen in a previous image. Plus, word that the trailer drops Thursday at 2:00 AM AEDT. Tomorrow night!
So, set your alarms now. Because this is going to be epic.
So then, what does a Serious Sam VR game play like? Well, with mostly positive reviews so far it looks to retain the series' sense of fun and raw action. With the added immersion that comes with Virtual Reality. Currently, Serious Sam VR is limited to the HTC Vive due to its motion controllers and space mapping tech. An Oculus Rift version is expected to drop once Oculus Touch controllers are out in the market.
There's a launch trailer too, which you can check out below.
Although mostly positive, some of the complaints so far are aimed at the game being a pretty simple stand and shoot title, fending off waves of enemies.
And going by PAX Australia events from previous years, this looks very similar. Translation - very cool. With a great mix of big publishers, indie developers, tabletop gaming and even classic console and LAN areas. Plus, lazer skirmish and what looks to be a Dawn of War III booth. Which if you're making the trek to Melbourne this year, you probably should check out.
You can take a look at the map here, in all its high-red PDF glory.
Ahead of Civilization VI's launch this Friday, we've got the epic cinematic launch trailer for the game. Which is probably just the opening cinematic doubling as a trailer, but we'll still take it. And with only a few days left until you're 50 turns into conquering the world through diplomatic means, you may want to pause your pre-load of the game on Steam to check this out. And then re-commence the pre-load shortly after it finishes.
As far as cinematic trailers go this is a good one, as the images kinda make you want to play Civilization VI right now.
But, you'll have to wait until 3AM AEDT on October 21 to play Civilization VI.
With both the SMITE Oceania Championships and Paladins Invitational finals taking center stage, the event runs over two packed days of competition on November 26 and 27. And if you plan on being the audience for the event, you may want to jump on this now as tickets are limited. Probably to the number of seats at the venue, which is usually how it works. Tickets are available at Eventbrite, and are only $10 too. Making it great value.
And with a $65,000 AUD prize pool, plus the winners getting the chance to represent Australia at Hi-Rez Expo in Atlanta, Georgia in January this is the event of the local SMITE-fan calendar year.
And for those that aren't in Sydney or can't make it to the event, the Hi-Rez Oceania Championships will also be streamed live over Twitch.
As in the THX, the sound company George Lucas formed in the early '80s that helped shape theater and surround sound at homes for decades. Plus, they're the ones that started the whole pre-movie super loud and impressive sound demo thing. According to the details associated with the acquisition, THX will continue to operate independently with its own management. But under the wing of Razer.
“Razer has a vision for innovation at every level of entertainment, a vision which THX has championed since its inception more than 30 years ago,” says Razer Co-Founder and CEO Min-Liang Tan. “This acquisition will allow us to reinforce Razer’s leadership in gaming and extend the brand into broader areas of entertainment, while at the same time empowering THX to develop into a global powerhouse, independently.”
From this we can probably expect to see THX certification on just about every Razer product moving forward.
After yesterday's red Rockstar logo it looks like the studio is now in full Read Dead Hype Mode, with a new image that looks like concept or teaser art for the next game in the series. In it we see the same red backdrop from the logo image, but with the added awesome of seven silhouettes wearing a variety of old-timey cowboy hats. Plus, some guns. Could this be hinting at a Magnificent Seven style story?
With seven playable characters in a setup similar to GTA V's? Possibly. But then again, switching between seven characters might be a bit much. Either way it looks like we're finally going to get our first look at the next Red Dead.
Joaby (hey that's me) flew to LA to review Battlefield One for us, and his review is finally allowed to go live! The review event was technically on live servers and it held up well, as you can see in the following tweet.
As I mentioned in the disclosure, I played the game for 10 hours over the weekend on top of the time spent playing at the review event. I wanted to make sure it operated similarly in the real world. We had intended on withholding a score until the game was 100% live, but the CMS doesn't handle that very well and I'd prefer to have a tentative 9.4/10 than a 0.0/10 while we wait for the game to launch.
I'm clearly a fan of the game, although I'm also obviously a fan of the series, too.